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| 001 | 25647 | ||
| 999 |
_c25647 _d11176 |
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| 003 | TR-AnTOB | ||
| 005 | 20240926152333.0 | ||
| 008 | 110504s2004 inua b 001 0 d | ||
| 010 | _a2003116997 | ||
| 020 | _a0672326140 | ||
| 040 |
_aESU _cESU _dEYM _dDLC |
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| 041 | _aeng | ||
| 042 | _alccopycat | ||
| 050 |
_aQA76.9.H85 _bC673 2004 |
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| 090 | _aQA76.9.H85 C673 2004 | ||
| 100 | 1 |
_aCooper, Alan, _d1952- _921592 |
|
| 245 | 4 |
_aThe inmates are running the asylum / _cAlan Cooper. |
|
| 264 | 1 |
_aIndianapolis, IN : _bSams, _cc2004. |
|
| 300 |
_axxvi, 255 p. : _bill. ; _c24 cm. |
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| 504 | _aIncludes bibliographical references and index. | ||
| 505 | _aForeword / Paul Saffo -- Preface -- Part 1. Computer obliteracy. Chap. 1. Riddles for the information age -- Chap. 2. Cognitive friction -- Part 2. It costs you big time. Chap. 3. Wasting money -- Chap. 4. The dancing bear -- Chap. 5. Customer disloyalty -- Part 3. Eating soup with a fork. Chap. 6. The inmates are running the asylum -- Chap. 7. Homo logicus -- Chap. 8. An obsolete culture -- Part 4. Interaction design is good business. Chap. 9. Designing for pleasure -- Chap. 10. Designing for power -- Chap. 11. Designing for people -- Part 5. Chap. 12. Desperately seeking usability -- Chap. 13. A managed process -- Chap. 14. Power and pleasure. | ||
| 650 | 0 |
_aConsumers _xEffect of technological innovations on _921722 |
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| 650 | 0 |
_aTüketiciler _xTeknolojik yeniliklerin etkisi _921723 |
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| 650 | 7 |
_aKullanıcı arayüzleri (Bilgisayar sistemleri) _2etuturkob _921593 |
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| 650 |
_aİnsan-bilgisayar etkileşimi _921594 |
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| 650 |
_aHuman-computer interaction _992 |
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| 650 | 0 |
_aUser interfaces (Computer systems) _993 |
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| 902 | _a0013337 | ||
| 906 |
_a7 _bcbc _ccopycat _d3 _encip _f20 _gy-gencatlg |
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| 925 |
_aacquire _b2 shelf copies _xpolicy default |
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| 942 | _cBK | ||