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AI for game developers / David M. Bourg and Glenn Seemann.

By: Contributor(s): Language: İngilizce Publisher: Sebastopol CA : O'Reilly, c2004Description: xv, 373 p. : ill. ; 23 cmSubject(s): LOC classification:
  • QA76.76.C672 B68 2004
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Item type Current library Home library Collection Call number Vol info Copy number Status Date due Barcode
Book Book Merkez Kütüphane Genel Koleksiyon / Main Collection Merkez Kütüphane Genel Koleksiyon QA76.76.C672 B68 2004 (Browse shelf(Opens below)) 1 1 Available 0013144
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QA76.76.C65 C66 2007 Compilers : principles, techniques, & tools / QA76.76.C65 C675 2004 Engineering a compiler / QA76.76.C65 M8 1997 Advanced compiler design and implementation / QA76.76.C672 B68 2004 AI for game developers / QA76.76.C672 C74 2004 Advanced Java game programming / QA76.76.C672 M676 2003 Sams teach yourself game programming in 24 hours / QA76.76.C672 M676 2003 Sams teach yourself game programming in 24 hours /

Includes index.

"Creating intelligent behavior in games"--Cover

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